﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using LuaFramework;

public class RootScene : MonoBehaviour
{
	public Camera mCamera;
	public Transform myBornPos;
	public Transform enemyBornPos;

    void Awake()
    {
		Util.CallMethod("Game", "OnSceneLoaded",this);     //初始化完成
	}
}
